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A Tutankhamen-ish game for kids, in which the players control discotheques and want to be the first to fill their dance floors with patrons. The guest counters are laid out in a single snaky line, with six coins mixed in, too. Each guest counter can have 1-3 guests on it, and the VIP tokens take up more space that those with a single guest, just as VIPs in real life suck up more media space than jus' folks.
The player tokens are placed in a line randomly, and the player at the back of the line is always active. That player rolls a die and moves forward that many counters, taking the counter on which he lands. If he doesn't want to move, the player in front of him has the option of moving. This option continues until someone moves or the player rerolls the die. Some guest tokens are part of a clique, identified by having a similarly colored background, and when you take the second tile of a clique, you can immediately claim all tiles of the clique, whether they're in line or on another player's dance floor. Collect two coins, and you get to claim one of the stars, who are naturally not in line but somewhere on the sidelines watching everyone else and admiring themselves in the mirror. The game ends as soon as one floor has no more free spaces, and this player wins.
Gelini, by the way, is a brand of gummibear, which is why all the characters are bulbous with spherical body parts.
Languages: English, German, French, Dutch, Italian & Spanish
Description written by W. Eric Martin and used with permission of BoardgameNews.com