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Hammer of the Scots
 
 
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Hammer of the Scots

Third Edition


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Product Awards:  

Ages Play Time Players
12+ 120-180 minutes 2

Designer(s): Tom Dalgliesh, Jerry Taylor

Publisher(s): Columbia Games

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Product Description

Hammer of the Scots brings the rebellion of the Braveheart, William Wallace, to life. As the English player, you seek to pacify Scotland by controlling all the important noble lords. The Scottish player also seeks the allegiance of nobles to support a difficult struggle for freedom.

The third edition has a new map. The other components are the same as the Second Edition.

Product Awards

Product Information

Contents:

  • 56 large wooden blocks (24mm)
  • Labels
  • Rules 3.0
  • Mapboard (22 x 25 in)
  • 25 cards
  • 4 dice

Product Reviews

 
 
 
 
 

Average Rating: 4.6 in 12 reviews

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Overly complicated
December 06, 2009

I was told this game is similar to Stratego, but better. I was very disapointed when the game arrived. There were 8 pages of rules! ...and the font was tiny (like newspaper size).

I've tried to teach several people, but we've never gotten through the rules. So I haven't yet played the game! :-( The reason it gets two stars is that I have played the game by myself (where I played both sides) just to get the rules down, and that was fun.

So if you have a lot of free time, and someone who wants to learn a complicated strategy game, then you might like this one. Otherwise, I'd stick with Stratego or Lord of the Rings: The Confrontation (which is a little bit more complicated that Stratego, but manageable).

Note: this review refers to a different release of this product.
 
 
 
 
 
by Henry
It's Hammer Time
May 24, 2003

Wow only 6 pages of rules and a third of that is historical information. Being the unofficial game rule maharishi and interpreter of games. This game was up and running in a half hour with a non-war gamer. The first game actually required very little in the way of the typical scanning of rules for answers.

After the instructional first game ended and we had a solid grasp of the rules we chose to play a second more strategic game. This started at 10: 30 (My friend is usually good until about 11:30) and ended at 1:30 am. After the game was done we both agreed that it went fast and were surprised that it only took about an hour. Until we looked at the clock! Holy Cow, it was a three hour game. My friend should have been bobbing in and out of a semi-conscious state by this time. Did the company lace the event cards with some time altering chemical?

This game while short in rules is not short in strategy or tactics. It has a quick learning curve and is not bogged down in the typical war game minutia. The cards add a real element of strategy. The dice do have a tendency to create a luck factor. However it does not seem to be excessive when coupled with the other game stratagems and tends to balance itself out. Highly recommended if you like war games. I would also recommend this as an entry level game. Dont take me the wrong way when I make this last statement. This is a game that seasoned war gamers will enjoy but the rules are just that simple to comprehend.

Note: this review refers to a different release of this product.
 
 
 
 
 
by Filip
a perfect mix of Eurogame and wargame
January 12, 2003

How this games works has been talked about in previous comments.

Let me add that I started to shift from the german boardgames (eurogames) towards the more american wargames. Axis and allies is game that more or less fits the description. Hannibal, although very, very good was just a bridge to far to enjoy in the same way I enjoyd a eurogame. Finally after a long search my eye fell on this beauty. Expectations were high but now that I have played it three times...woowww. The only negative comment one could have is the low standard of material used for map and components in comparison with the typical good quality eurogame. Buy the gem.

Note: this review refers to a different release of this product.

Show all 12 reviews >

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