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Matt Mette's Cornerstone, first self-published by Mette and Mike Thompson through Good Company Games in late 2008, is being republished by Kosmos as Turm Bauer. (The original edition of Cornerstone is out of stock at GCG.) Here's a brief description of the game from an October 2008 article about Cornerstone on Boardgame News:
In Cornerstone, each player receives her own set of 24 pieces, with each piece being comprised of 1-6 blocks. A 2x2 checkered cornerstone serves as the building block for the game, and on a turn a player rolls two six-sided dice, chooses one of those numbers, and adds one of her pieces with that many blocks to the structure, preserving the checkerboard look. She can then move her dude on the structure, jumping up no more than one level at a time and moving only over neutral spaces or spaces of her own color. Roll doubles and you can place the piece that you want. Get trapped by another player and you can mulligan to start from table level once again.
If someone knocks the tower over, the game ends with the player having the figure highest up in the tower winning – unless that player was the klutz who killed the game. In that case, the player with the second highest figure wins.
Description written by W. Eric Martin and used with permission of BoardgameNews.com