List Price: $39.99
Your Price: $31.99
(Worth 3,199 Funagain Points!)
Notify me if/when this item becomes available:
(you will be asked to log in first)
from 1 customer review
Please Login to use shopping lists.
Pergamon is the new release from Stefan Dorra, (designer of For Sale) and Ralf zur Linde.
It‘s the year 1878 and at early excavations in Turkey, archaeologists discover the remains of ancient Pergamon. Soon the “finds” become precious exhibitions that intrigue the public.
Players compete to receive ample parts of the federal research funding to cover their excavation expenses. If you are conservative in your demands, you will reach the excavation sites before your competitors.
Timing can be crucial . . . “first come, first dig”! The last to arrive will have little to choose from. The unearthed treasures can be joined together forming valuable exhibitions yielding the finder plenty of fame and appreciation.
The clever combination of obtaining funds and racing for the best excavation sites turns Pergamon into a diversified game with easily accessible rules.
Game designed by Stefan Dorra and Ralf zur Linde Published by Gryphon Games
Players: 2 - 4
Time: 45 minutes
Ages: 10 and up
Weight: 765 grams
Language Requirements: Manufacturer's rules are printed in multiple languages (including English). Game components are language-independent.
- 1 game board
- 1 tomb raider
- 4 player figures
- 4 player aid cards
- 24 exhibition markers
- 24 research funding cards
- 60 finds
- 40 coins
- 36 admission tickets
Average Rating: 4 in 1 review
Stefan Dorra has the enviable reputation of having designed one of the greatest and arguably most popular fillers of the modern era, For Sale. In his 2011 release Pergamon, he teams up with the designer of Finca, Ralf zur Linde, to bring us into the world of archaeologists and ancient artifacts. In this 2-4 player game, you take on the role of a nineteenth century archaeologist excavating the site of the Greek city of Pergamon.
The game board consists of several main areas, which correspond to the different elements of game-play. First you'll place your archaeologist figure on the research funds track to determine how much funding you might receive and also indicate which galleries in which you can conduct your excavations. The goal of the game is to first amass the research funds necessary to excavate artifacts from the excavation site in Pergamon, then collect and piece them together as part of a collection, and finally to exhibit these finds at the Museum in order to attract the most visitors (which serve as victory points in this game). The more impressive the exhibits you put on, the more people will come to see them, and the more points you will earn. To accomplish this, you'll try to maximize the research funds you earn, so that you can dig up fragments of vases, jugs, masks, and bracelets from deeper layers, and thus piece together older and more precious artifacts that compromise a more valuable collection.
There's a lot to like about Pergamon, including the well produced components, the engaging theme, and the straight forward gameplay. The complexity is probably on par with the family friendly Finca, and the result is a very pleasing and accessible game that's rich in theme despite being a real euro. The theme especially meshes well with the mechanics, and the notions of digging for artifacts, piecing them together and displaying them in a museum to draw crowds all works very intuitively and smoothly. All in all, this is a well designed light-medium euro with terrific components. I dig it!