D&D 4th Edition: Monster Vault: Threats to the Nentir Vale
Monster Vault Essentials Expansion
List Price: $34.99
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Terrifying monsters and villains for your heroic- and paragon-tier campaign.
The Nentir Vale — a frontier land sheltered by mountains and strewn with abandoned farmsteads, ruined manors, and broken keeps — is the perfect base for any Dungeons & Dragons campaign.
Monster Vault: Threats to the Nentir Vale presents statistics, tactics, and lore for an array of new monsters that prowl the Nentir Vale, some of which trace their origins back to the earliest editions of the Dungeons & Dragons Roleplaying Game. Other entries focus on campaign villains present in the Nentir Vale region, among them the Iron Circle, the Tigerclaw Barbarians, the Raven Roost Bandits, and several new villainous groups introduced here for the first time.
The monsters and villains contained within are appropriate challenges for heroic- and paragon-tier characters and fit easily into any home campaign, as well as other Dungeons & Dragons published campaign settings. In addition to a 128-page book of ready-to-play monsters and villains, this product includes 8 die-cut sheets of card stock monster and villain tokens and a double-sided battle map featuring four different encounter locations you can use when running encounters.
Average Rating: 4 in 2 reviews
If, like me, you have heard of Dungeons & Dragons many times, but have never had chance to learn what it's all about, then this is the one to start with! It's great for beginners who are new to hardcore RPG systems. The rules in this boxed set are slightly simplified in order to allow the new player to understand the powerful 'd20' system which it uses.
Please note: This boxed set is NOT for advanced players. They will probably find it dull and too simple. It's aimed at pure beginners only!
You get a pack of 6 dice (which are weird!), a huge dungeon map, pre-generated characters, a nice selection of monsters and an adventure book containing 6 mini-adventures. Once you understand it and have played all 6 mini-adventures included in the pack, then you will need to buy the 3rd Edition Players Handbook, and eventually the other two core books (3rd Edition Dungeon Master's Guide and 3rd Edition Monster Manual), if you are to progress further.
All in all, it's a fantastic gaming system which brings new delights the deeper you look into it. It's so flexible, that you can even twist it slightly and add your own little rules if you please!
The gaming doesn't stop at fantasy games, either. The clever boys at Wizards Of The Coast (the writers), have made the d20 system an open gaming system, which means anyone can write adventures for it! Basically, there are more genres out there, such as Sci-Fi, Cyberpunk, Pirates, Horror, etc.
If you are looking for something a little different from traditional board games and something more complex and involving, then this is a must buy! It won't be long before you are calling your friends around to play it. I give it full marks.
BUY IT NOW!
Ive been playing RPGs for some 9 Years. I invited a bunch of my friends over who had never even played a tabletop RPG before. I took the role of DM and they were the Players. In brief they went through the puzzles and challenges like a hot knife through butter.
Yes, Its a great game for beginners but those beginners need to be somewhere around 1st grade to have a fun challenge with this module. Overall I think the game had weak challenges but a strong sure way of teaching the game.