Can't Stop with extra Player Markers Bundle
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from 9 customer reviews
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This special bundle comes with a set of black extra player markers. These are included FREE.
The classic push your luck game in its stop-sign format.
Can't Stop! is the name of the game. Once you've started this intense dice game, you just can't stop! You’ll go for the dice again and again only to risk losing it all on a single roll. Sid Sackson's classic "Can't Stop" returns!
We received the game as a gift about 20 years ago and have been looking for another one for about 15 years. We would like to make a gift of it to friends who have also enjoyed the game. We love the game. Our whole family enjoys playing it. If you know where we can get one, please let us know.
Sid Sackson's Can't Stop is a true classic. Simple rules, a fun blend of luck and strategy, maddeningly addictive. At it's core it is a subtle test of informed gambling: understanding how the probabilities determine the odds, and that in turn determines how much you should risk. Tactics play a huge role, too, though -- the 'smart' play changes according to the game situation.
Even without a professional publication, Can't Stop is a worthy pastime that could effectively be played with four dice and a piece of paper. This explains the abundant supply of computer-play simulations of this simple but addictive concept. But I must disagree with the previous review who thinks that the packaging is overly elaborate or expensive for Sid Sackson's classic. A no-frills publication of a grid, with accompanying dice, might appeal sufficiently to the student of probabilities, but there is extra fun in the cute elements here to draw in non-gamers. I like the little mountain-climbing motif and the attractive wooden tokens. The roll-out vinyl-ish board is delightfully retro. It all adds to the fun and broadens its appeal.
Five stars for a simple but classic game, in a cute package.
There is plenty of luck, but there's also skill. Playing the correct odds will give you more victories over a large series of games. Lots of tension (and frustration). Fun, fast game.
We use a variant where with 2 players you need 5 columns and with 3 you need 4 columns (instead of 3) to win.