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A tale of teamwork and betrayal
The mole ogre howled out as it collapsed into a bloody pile of rent flesh and broken bone. The aging knight bent over, panting heavily, and gave his dwarven peer an approving
They looked at each other. They looked back at the treasure... and then the real fight began.
The game where YOU are the final boss!
Dungeon Run is an exciting dash through a dungeon packed with monsters and traps. Each player controls a unique hero capable of great feats, and whose powers and abilities are upgradable and customizable throughout the game. Players can work together to overcome the perils of the dungeon, or they can betray and sabotage each other as they see fit. Because in the final room of the dungeon lurks a powerful boss with the ultimate treasure - a treasure that turns its owner into the most powerful warrior they can become! Slay the boss, steal the treasure, and then run for your life as your friends try to cut you down. In Dungeon Run only one hero can escape with the fabled Summoning Stone. Don´t walk - run!
A new game each time you play
Dungeon Run features a randomly assembled dungeon that changes each time you play, as do the monsters you face and the treasures you find. Eight different heroes each with unique options for customization further add to a wealth of game play options. Choose the vicious Tundra Orc and bash your way through everything that stands in your path. Play as the cunning Grounder Wizard and use your magic to cheat the laws of nature. Select the Guild Dwarf adventurer and lay traps to ensnare your friends. There are many paths to victory in Dungeon Run. Win by working with your friends or against them - just win
Plaid Hat Games
Players: 1 - 6
Time: 60 - 90 minutes
Ages: 9 and up
Weight: 1,399 grams
Language Requirements: This is a domestic item. Manufacturer's rules are printed in English. Game components are printed in English.
- 1 rule book
- 8 plastic hero playing pieces
- 8 hero cards
- 4 dungeon boss cards
- 26 cardboard dungeon tiles
- 80 ability cards
- 40 encounter cards
- 23 treasure cards
- 4 artifact cards
- 4 player reference cards
- 20 wound markers
- 24 training markers
- 10 dice
- 1 first Player token