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Hive: Pocket
 
 
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Hive: Pocket


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Ages Play Time Players
8+ 20-30 minutes 2

Designer(s): John Yianni

Manufacturer(s): Gen Four Two Games

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Product Description

Hive pocket is the very same wonderful game we all love, but in a compact version. With all its pieces in a portable small cloth bag, this game can provide fun just about anywhere! This edition includes two bonus pieces, “The Mosquito” and “Ladybug,” expansions to the game which provide additional hours of fun!

The object: To surround your opponent’s queen bee while trying to block your opponents from doing the same. Each player has 13 tiles; representing different insects. Each insect has a unique way of moving (as in chess) and resembles the movement of the insect depicted on the tile. Content: 26 Hexagonal tiles Rules Cloth bag.

Product Information

Hive: Pocket has the following expansions available:

Hive pocket: Pillbug Out of Stock

Hive: Pillbug Out of Stock

Hive: The Mosquito Out of Stock

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Six English language edition Out of Stock

Product Reviews

 
 
 
 
 

Average Rating: 4.3 in 8 reviews

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Similar to chess! A must buy for the abstract strategy lover!!!
February 12, 2012

I received Hive Carbon as a Christmas gift this year (2011) from a friend and we haven't stopped playing! The game has many similarities to chess (e.g. both are abstract strategy games that help develop critical thinking skills), yet the rules are simple enough that Hive Carbon can be learned to play in as little as 5 minutes. The pieces are made of bakelite and are durable. Game play lasts around 10 minutes. The inclusion of the mosquito and the ladybug makes Hive Carbon a better buy than Hive. The game is portable and is a fantastic pub game. If you enjoy abstract strategy games that you can take anywhere, Hive Carbon is a must buy!!!

Note: this review refers to a different release of this product.
 
 
 
 
 
This is good stuff…
September 21, 2008

This is good stuff… really good… pure strategy and tactics… no luck here. Like chess the opening is all about strategy. Which pieces will you bring out first and where will you place them. The middle game is the battle, one that usually goes back and forth several times. Often you will think you have it won… but then find you lack the fire-power… coming up one piece short of making the final kill. And the end game is pure tactics… a blunder against a better player, and you will lose. This game has become one of our favorite lunch-time games at work. It’s awesome… it’s deep… the more you play (like chess) the more you see how good this game really is. And it plays in 20-30 minutes which makes it excellent for those times when you do not have a lot of time (like lunch). It is also easy to transport, plays almost anywhere, and the Bakelite pieces are of the highest quality (thick and heavy… they feel good in your hands and stay-put on the table)… what more can I say?

Note: this review refers to a different release of this product.
 
 
 
 
 
Player 1 always wins
September 30, 2007

Any good board game normally has simple rules, but is built in such a way that it is not obvious how to build a winning strategy.

This game is quite the opposite.

As you can see from the picture, there are 5 different creatures, each has its own rules how it can move during the game, plus the game has its own constraints such as the hive has to be connected at all times. The only thing that is not taken into consideration when you make a move is maybe the layout of stars in the sky.

So after you spent 15 minutes reading the rules, and another hour trying to explain it to your kids, you get to play maybe 10 or 15 times, and by then all players have pretty much figured out the winning strategy. Because of the constraint that the hive has to be connected at all times, you use your ant to lock in the enemy bee, and then you can tell exactly in how many turns you win. First player who can do it wins. This is normally player 1 unless you are new to the game.

You then use the two other ants to make it impossible for the bee to escape; you use your choice of grasshoppers or spiders to take the remaining 2 squares. Once you started winning, the fact of it is obvious to both players, and nothing can be done about it. You have about 8 more turns before the end of the game, and it is clear who won, so you just stop the game at that point.

The author spent too much time trying to come up with a set of complicated rules, and it still doesn't give any flexibility to the game.

The only good thing about this game is maybe the quality of porcelain pieces - they feel really good in your hand. But of course there is no much use of it since the game is quite unplayable.

Note: this review refers to a different release of this product.

Show all 8 reviews >

Other Resources for Hive: Pocket:

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