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Five Crowns: Junior
 

Five Crowns: Junior


Your Price: $12.99
(Worth 1,299 Funagain Points!)

This item is In Stock []
Quantity:

Ages Play Time Players
5+ 30+ minutes 2-4

Designer(s): Marsha Falco

Manufacturer(s): Set Enterprises

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Product Description

Five Crowns Junior designed especially for kids! Kid-friendly version of the classic Five Crowns game with simplified cards and rules Just as exciting as the original Great way to teach kids basic rummy concepts that are simple enough for a 5 year old, but with enough strategy that it’s fun for all ages! Five Crowns Junior is a must-have for parents and grandparents who love Five Crowns! It simplifies the adult favorite and makes it fun for all ages!

Based on the same principles that make Five Crowns such a great seller, Five Crowns Junior is a five-suited, rummy-style game with a rotating wild card. The rotating wild card keeps players on their toes and the crown jewel and bandit scoring chips add tons of laughter for kids of all ages.

Product Information

  • Designer(s): Marsha Falco

  • Manufacturer(s): Set Enterprises

  • Year: 2013

  • Players: 2 - 4

  • Time: 30 or more minutes

  • Ages: 5 and up

  • Weight: 303 grams

Product Reviews

 
 
 
 
 

Average Rating: 3.6 in 5 reviews


 
 
 
 
 
by Kevin
Remains a favorite, beginner to expert
February 22, 2002

As with all card games you have to get the cards

some times you just get lucky or not

Five Crowns with five sutes and one extra card

dealt each hand as the wild card changes is fast paced and as challenging as your level of play

The idea of the game is to collect sets of same number cards and or sequences of same sute when your hand is compleat you go out trying to catch your opponents with unplayable cards in there hand thus scoring them points player with lowest points wins

Our group plays cards very competivly every thing from Ono to Pinochle allways trying somthing new Yet five crowns remains a favoret

of the newcommers and the old dogs even our children love it

Note: this review refers to a different release of this product.
 
 
 
 
 
entertaining way to pass some time
February 12, 2001

This is a card game that is basic rummy with a twist--the wild card changes with every hand. With each hand, the number of cards dealt increases by one, as well as changing the wild card to reflect the number of cards dealt--if 3 cards are dealt, 3s are wild; if 4 cards are dealt, 4s are wild.

This is a 'travel time' game or camping trip game. We took it on a vacation just in case we had a moment of boredom, and I will never regret it.

I have two teenaged daughters, and we have played this game often. We keep coming back to it as a quick, easy way to pass the time. This is a wonderful game for large groups of diverse ages because it is primarily based on luck and involves simple strategy.

It is a simple, light, easy-to-play game that remains entertaining and appeals to many different ages.

Note: this review refers to a different release of this product.
 
 
 
 
 
Great game for rummy lovers
November 13, 1999

5 Crowns is an excellent Rummy variant that will keep you enteratined for hours. Good with 2 but even better with 3 or more. My wife and I use a slight variant of the rules to make the game more interesting (we think).

  1. The number of wildcards in a book must be less than the number of normal cards. Wildcards used as normals don't count as wildcards.
  2. If you go out with a natural book of 4 or more then you get white points equal to the number of that card (i.e. 4 queens = -12 points on your score). In the two player game, only the first person gets to score this way. For 'natural' runs, score the lowest card in the run for the 'white points' (i.e. 10-9-8-7 will score -7).
  3. A 'natural' book of 5 with one of each suit scores -25!

Enjoy this exciting and wonderful game.

Note: this review refers to a different release of this product.

Show all 5 reviews >

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