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Carcassonne: Count, King & Robber
List Price: $17.99
Your Price: $14.99
(Worth 1,499 Funagain Points!)
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from 17 customer reviews
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English language edition with River tiles Funagain Games does not stock this edition of this title, usually because it's out of print.
English language edition, no River tiles Funagain Games does not stock this edition of this title, usually because it's out of print.
This sixth expansion for Carcassonne presents players with 4 mini-expansions. The Count of Carcassonne helps players take over sections that are under another player’s control. The River 2 creates an interesting beginning by presenting a winding river that splits into two. The King and the Robber award the player who completes the largest city and the one who completes the longest road. Finally, the Heretics & Shrines tiles introduce heretics who challenge monks, trying to score those precious points.
Players: 2 - 6
Time: 30 - 45 minutes
Ages: 8 and up
Est. time to learn: Under 5 minutes
Weight: 330 grams
Language Requirements: Game components are language-independent. Manufacturer's rules are printed in English. This is an international edition or domestic edition of an imported item.
Average Rating: 3.9 in 17 reviews
I enjoy this addition because it seems to curtail the power of farmers especially in a two player game. The river breaks up the farmers' territory. Essential no. Fun and useful yes.
We bought two of these rivers, plus we have the original river. We love them. The way we do it, the starting board ends up looking very different from one game to another.
Here is what we do. Put one spring (starting point) out, the remaining springs to the side, and everything else in the bag or upside down. Draw and place pieces one at a time alternating players as the rules state. When someone draws an end, they place it and they also place the next spring. You keep going until all the placed rivers have ends. Sometimes this is only 2 river tiles for each river you own, sometimes it ends up being every river tile you own.
Note the rivers starting and end pieces tend to combine farms. To avoid having one sprawling farm (which can make that losing farmers a bit grumpy) we use the tiles (but not rules) from the Count's expansion set. Then require that each river starts with a road from the count's city seperating it from the start of any other river.
Carcassonne - River 2 is a nice little addition to a great game. It makes the starting plays of the game longer, but allows a great many more potential moves to make. When I play we take the "springs" from the original and River 2 and put them back to back. Then if an end is drawn we close off one of the rivers. If the second end comes before the spring, the person holds it and plays it the next possible time. I would recommend this expansion to anyone who wants to have a little fun at the beginning of Carcassonne.
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