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My First Carcassonne
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Store:  Kids Games
Series:  Carcassonne
Theme:  Exploration
Genre:  Connection
Format:  Placement / Tile-Laying Games

My First Carcassonne


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Ages Play Time Players
4+ 20 minutes 2-4

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Product Description

Discover the great city of Carcassonne, one tile at a time!!

The streets of Carcassonne are filled with kids who are trying to catch the animals set loose for the festival. The city has never been so alive! This version of the modern classic, Carcassonne, has been adapted to allow players of all ages to play together. No need to count points! Each turn, you place a tile to build Carcassonne. When you close a street with one or more kids of your color, you get to put your pawns on the board. Be the first to place all of your pawns to win the game!

Product Information


  • 32 paws in 4 colors
  • 36 big and study tiles
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Product Reviews


Average Rating: 4.7 in 3 reviews

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by Megustamex
Best kids game for parents that like strategic games
December 02, 2011

This game gets constant game play in our house. If you have young kids and are a strategic gamer, it will be your sanity in a world of Candy Land and cooperative games. The great design elements of the game also make you feel like you're playing one of your nicely produced strategic games. My kids have been playing this with us since they were 3 & 5, and I find it fun every time. While I've never been a big Carcassonne fan, I find this game to be one of a kind for the strategy offered for a very young age. Wish there were more like this - I can't believe it's not more highly rated.

Note: this review refers to a different release of this product.
Great Game
January 02, 2011

As gaming parents we hoped this The Kids of Carcassonne would form a significant step toward introducing our kids to the kinds of games we enjoy. And we were not disappointed!

This is not only a great game for teaching kids strategy and consequences of decisions, but it also serves to help them learn that they can choose to cooperate in some cases.

They can work together to get more meeples on the board than they can alone, and both beat mom or dad. Meanwhile, mom and dad can be playing the same game against each other at a higher level if they are so inclined, while advising the kids on potential moves.

It is to be hoped that this title comes back into stock: it's the best kids game we've been able to find so far.

Note: this review refers to a different release of this product.
Good game for 4-6 year olds
January 24, 2010

This is a game my 4 year old and her 5 and 6 year old friends beg to play every time they see me. It is simple in design, but the complexities exist for the older players while teaching them the beginning rules of Carcassonne.

Game Play:

Each player chooses a color of kids to play. The tiles are placed in piles between players. In turn, each player chooses a tile and places it on the created board. (the good thing for beginning players is that every tile fits every place). The tiles contain lakes, bridges, paths, houses and castles. Some tiles allow the paths to continue, others allow them to end. The goal is to complete a path on both side and place the kids of the correct color onto of the kids on the path. The first player to get rid of all of their kids wins.

When the younger kids play they just play to get the paths complete and place the proper kids on the proper location. In this case we play all of the tiles and let the players continue to play even after their colored kids are gone.

As the kids get older, we actually play see who can get rid of their pieces first. This involves a little strategy when placing your piece. You don't want to end a path for another player - maybe you want to make it longer instead. But, you want to end your paths with as many of your colors on them as possible and as quickly as possible.

Great play - even my husband and I don't mind playing ths multiple times which is a big thing since we like to play game, but can only play kids games for so long.

Note: this review refers to a different release of this product.

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