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Store:  Family Games, Card Games
Series:  Gloom
Theme:  Horror / Spooky
Format:  Card Games

Gloom

second edition


List Price: $24.95
Your Price: $19.99
(20% savings!)
(Worth 1,999 Funagain Points!)

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Ages Play Time Players
13+ 60 minutes 2-4

Designer(s): Keith Baker

Manufacturer(s): Atlas Games

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Product Description

Gloom is a must have for any collection. Can you make your family the most miserable?

Product Information

  • Designer(s): Keith Baker

  • Manufacturer(s): Atlas Games

  • Artist(s): Scott Reeves

  • Year: 2014

  • Players: 2 - 4

  • Time: 60 minutes

  • Ages: 13 and up

  • Est. time to learn: 10-20 minutes

  • Weight: 265 grams

Gloom has the following expansions available:

The Broken Token: Gloom Tomb (Backordered)

$39.99

Gloom: Unfortunate Expeditions (Backordered) second edition

$14.95
$11.99
(20% savings!)

Gloom: Unwelcome Guests second edition Funagain Games does not stock this edition of this title, usually because it's out of print.

Gloom: Unhappy Homes second edition

$14.95
$11.99
(20% savings!)

Gloom: Unquiet Dead (Temporarily Out of Stock)

$14.95
$11.99
(20% savings!)

You might be interested in these related products as well:

Cthulhu Gloom

$24.95
$19.99
(20% savings!)

Cthulhu Gloom: Unpleasant Dreams (Backordered)

$14.95
$11.99
(20% savings!)

Fairytale Gloom (Backordered)

$24.95
$19.99
(20% savings!)

Product Reviews

 
 
 
 
 

Average Rating: 4.1 in 6 reviews

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Unusual yet entertaining funny game
October 01, 2015

The idea is to make your family of character cards as miserable as possible before killing them off. The catch is the more negative points your family has when they die the better. Kind of like golf. You want a negative score to win. However the modifier cards (positive and negative) all have a vague theme or story to them that you, as the player, are supposed to make up as you play the card on your character or another... This calls for being creative and is always funny! My problem with the game was the packaging was awful (I had the first edition) and half my cards are permanently bent and ruined from being in the package, where they belong... So I really liked the game but don't play anymore because the cards are ruined thanks to poor design, which they fixed with the second edition, but I haven't gotten around to buying it again, mainly still sour over loosing out on my investment pretty much entirely within a week of buying it. It was left out in the sun, not a super hot day either the cards just mangled together ... regardless cool idea, cool game, I'd like the 2nd edition eventually but I'll spend my money on stuff that's designed right the first time for now...

 
 
 
 
 
by Driggs
A great new addition to my game stock.
May 10, 2009

On the suggestion of some friends, I looked into this game. I found the whimsy of the concept a great fit for one of my gaming groups, so I purchased it. Also, I do have respect for Atlas Games based on other titles.

This was a great purchase. Getting through the rules was a bit of a slog, because of the extraneous and repetitve information. With that said, once I was through the rules my players and I had very few questions, understood the concepts, and got into the game fairly quickly.

We loved it. We played it a few times right off the bat. We laughed a lot and found ourselves really getting into it.

The mechanic of the clear cards is brilliant and the gameplay, once understood is simple but open to some nice strategic moves. It's not rocket science, but it doesn't matter.

The game does utilize a seemingly arbitrary rule, but when you realize why (and it's not a given that you will) it makes perfect sense from a balance perspective and allows the game to be really interactive and fun.

The one downside is also one of it's greatest strengths and, at least in the basic set is not covered in the rules how to overcome it. When the cards are clear, and it is spelled out how to tell which cards are more rare or desireable than others, drawing a card from an opponents hand or even from the deck randomly is really not going to happen. There are ways around this, and I'm sure you're smart enough to come up with them, but the game doesn't offer any solutions for this problem.

Overall, this is a worthwhile investment. I'm looking forward to playing it again. It will quickly find it's way into my heavy rotation.

Note: this review refers to a different release of this product.
 
 
 
 
 
Fun Game
July 20, 2008

Very fun game. I played this a few times with 4 players total. The game is fun and the theme is very entertaining. I like the clear cards a lot. It is also fun if you play along with the story.

Note: this review refers to a different release of this product.

Show all 6 reviews >

Other Resources for Gloom:

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