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T.I.M.E Stories
 
 
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T.I.M.E Stories


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Ages Play Time Players
12+ 90 minutes 2-4

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  • WARNING: Choking Hazard - Small Parts

Product Description

Time Stories offers a unique blend of role-playing and boardgaming experience. It is a decksploring game, and each deck of 120+ cards is a new story to explore. The players are agents in a futuristic TSA (Time Survey Agency) that detects time discrepancies and sends you on mission, usually to prevent temporal rifts. Each mission is different, being set in a different atmosphere and illustrated by a different artist, with each mission having a core mechanism that differs from the next. You usually take possession of local hosts to navigate in a given environment, but who knows what you'll have to do to succeed? Roam a med-fan city, looking for the dungeon where the Syaan king is hiding? Survive in the Antarctic while enormous creatures lurk beneath the surface of the ice? Solve a puzzle in an early 20th century asylum? That is all possible, and you might even have to jump from one host to another, or play against your fellow agents from time to time... Time Stories is a decksploring game in which each deck makes anything possible!

Product Information

Contents:

  • 8 Agent counters
  • 1 Time marker
  • 1 Group marker
  • 1 Time captain die
  • 6 Action dice
  • 40 Shields normal/skull
  • 7 Time shields
  • 7 Heart shields
  • 7 Special shields
  • 140 Resource chips
  • 30 Health points
  • 24 Advancement tokens
T.I.M.E Stories has the following expansions available:

Product Reviews

 
 
 
 
 

Average Rating: 2 in 1 review

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I'm in the minority but the end of this game ruined it for us
July 06, 2017

I had really high hopes for this game based on all the raves I had heard, but our group ultimately felt like the game was broken, with the end game undermining our entire experience.

It has some decent story and the theme really carries through, but the game mechanics where consistent through most of the game, until one puzzle didn't follow any of the rules of the rest of the game, leading us to get utterly stuck and ultimately have to abandon the game and look up the answer on the internet.

If you're into escape room type games it's certainly worth looking into further, but I wouldn't play any more games in this series after our awful experience.

Other Resources for T.I.M.E Stories:

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