My Account
0
cart
Your cart is currently empty.
Shop by Age Shop by Players Kids Family Strategy Card Party Puzzles Toys Extras
Funagain Frank's Adventures Funagain Points System Funagain Membership System Ashland, Oregon Eugene, Oregon Free shipping at $125! Facebook
 
 
 
 
NEW!
REWARD
program
 
 
NEW!
MEMBER
program
 
 
ASHLAND
oregon
 
 
EUGENE
oregon
 
 
FREE
SHIPPING
AT $125!
 
 
Close
 
Saboteur 2
 
 
Get Funagain Points by submitting media! Full details, including content license, are available here.
You must be logged in to your account to submit media. Please click here to log in or create a free account.

Saboteur 2

Mayfair Edition


Your Price: $12.99
(Worth 1,299 Funagain Points!)

This item is In Stock []
Quantity:

Notify me if/when this item becomes available:
(you will be asked to log in first)

Ages Play Time Players
8+ 45 minutes 2-12

Designer(s): Frederic Moyersoen

Manufacturer(s): Mayfair Games, Asmodee North America

Please Login to use shopping lists.

To play Saboteur 2, you must have:

Saboteur Mayfair Edition

$14.99

Product Description

Each turn, a player either lays down a tunnel card to dig from the start card toward one of the goal cards (or potentially away, if a saboteur) or plays an action card to help or hinder someone. If the diggers manage to find the gold hidden under one of the goal cards, then the diggers share the loot found there; if the gold can't be reached before the deck runs out, the saboteurs profit instead. After three rounds, the player with the most gold wins.

The Saboteur 2 expansion adds new role cards (the boss, profiteers, geologists) to the base game, new action cards (steal gold, change your role), and new tunnel cards featuring doors, ladders and bridges. What's more, the gold seekers can now be divided into teams — blue vs. green — and only those on the team that finds the gold score anything — assuming that anyone finds the gold at all, of course...

Product Information

Product Reviews

 
 
 
 
 

Average Rating: 4 in 1 review

Sort reviews by:

 
 
 
 
 
A must-have expansion for Saboteur
January 01, 2013

We enjoy Saboteur, but it does seem to be lacking a little for a couple of reasons. #1. It is pretty rare for Saboteurs to be able to win. If a saboteur is found early, forget it. #2. It can be frustrating at times when you have nothing to play and you are stuck with discarding 1 and drawing 1. With Saboteur 2, the new rules fix these frustrations. With the new roles, it makes it not only harder to determine a Saboteur, but it provides multiple ways to win gold. Also, discarding 1-3 cards and drawing 1-3 cards not only unclogs a dead hand but also can be used as a strategy for roles not wanting gold to be found by speeding up the deck depletion. I also love that you can play with two players and it does work with 2, maybe not as fun with more players, but still fun. If you own a copy of the original Saboteur, Saboteur 2 is a must buy, I don't see us ever playing the base game again as this expansion make the game much more fun. The new action cards make this game more fun as well. Maybe I am just cruel, but I enjoy seeing a dwarf knowing that they have the gold in the bag, suddenly be shocked when I play a role change card on them and the last moment and it makes them lose out on the split! muuuaahhhahhhaa!

Note: this review refers to a different release of this product.

Other Resources for Saboteur 2:

Board Game Geek is an incredible compilation of information about board and card games with many descriptions, photographs, reviews, session reports, and other commentary.