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Res Publica: 2230AD
 
 
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Store:  Family Games, Strategy Games
Edition:  Res Publica
Series:  Essen 2016 Releases
Format:  Board Games

Res Publica: 2230AD


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Ages Play Time Players
10+ 60 minutes 3-5

Designer(s): Reiner Knizia

Manufacturer(s): Mage Company

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Product Description

Res Publica returns with a new version under a different theme. In Res Publica: 2230AD, the players travel to the future, when races migrate through space searching for new areas in which to settle. Intensive trading brings together strong Races, encourages new settlements and promotes the development of civilization.

Each turn is divided in three different phases: Trade, Display and Draw cards. Each player at his turn can make a trade offer and each player in turn responds in kind. Using the cards through trading and drawing players work to acquire five identical race cards in order to build a Space Station (which increases the number of cards you can draw each turn) or five identical technology cards in order to build a City (which gives Victory Points). A variant play has been created in this game where each player, owns a planet divided in four different missions. If a mission is accomplished, more Victory Points are added to the sum and if a player completes all missions game ends.

Aside the set collection and trading mechanisms, you will discover some extra cards in the game. New buildings with different abilities that either allow you to build a City displaying four technology cards, or give you extra Victory Points. At the end of the game, players total the points collected and the highest score wins.

Product Information

Contents:

  • 66 Race cards: 12 each of Terrans, Ornopeans, Galaesh, Damakros, Skythris, and 6 of Aturians
  • 66 Technology cards: 12 each of Asteroid Mining, Bionic Implants, Mechanized Warfare, Teleport, Warp Speed and 6 of Cloning Facility
  • 6 Pilot cards
  • 6 Trooper cards
  • 2 New Colony cards
  • 2 University cards
  • 10 Cities of values 9,8,8,7,7,6,6,5,5,4
  • 10 Space Stations all of value 3
  • 2 Resorts of value 7
  • 5 Universal Planets
  • 5 Reference Boards
  • 15 Trade Tokens
  • 1 Rulebook

Product Reviews

 
 
 
 
 

Average Rating: 3.5 in 4 reviews

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A fine rummy variant with trading.
May 16, 2004

Make no mistake about it: this isn't a trick-taking game, and there are no genine auctions. What the award-winning Reiner Knizia has crafted is a very challenging and interactive card game that builds on traditional rummy games and incorporates a trading mechanism a few steps up from Go Fish or Pit.

Players draw or trade cards in order to meld cards of the same ancient civilization (e.g. Romans, Egyptians, Greeks, Phoenicians, and Atlanteans), and later, skills/knowledge (e.g. navigation, metallurgy, alchemy), displaying them as they are created to earn bonuses such as city cards and the 7 Wonders of the Ancient World ---- all of which add up to score in the end.

The interesting trading rules are a bit different than, say, Settlers of Catan, but not at all complicated.

The card set in the Avalanche Press edition is one of the most beautifully rendered ever, and actually provide the only 'ancient civilization' theme flavor in the game.

All in all, Res Publica is an excellent card game that's suitable for both family gamings, as well as strategy gamers. If you're into card games (and especially rummy games), I highly recommend it.

Note: this review refers to a different release of this product.
 
 
 
 
 
by Ben
Back-up Game
March 12, 2002

If all games go bad, play this! One of the best trading card games. Every gamer should have this. Takes about 15min to get the hang of it but its worth it. Only fun with 4 or more players but can be played with 3. This game is worth its value and it can be played in any location. Anybody can learn this. Have fun!

Note: this review refers to a different release of this product.
 
 
 
 
 
Unique verbal interplay.
July 13, 1999

Take the feel of Settlers of Catan and combine it with any trick taking card game, and you have Res Publica. One of those "you must have such-and-such before you can build such-and-such" games. However, this being strictly a card game, with a very unique player interaction/bidding-type system, is what makes this game worth playing. To obtain the sets of tribe or civilization cards you need to garner points, each player in turn has two options in the way to request a trade of cards. You may request one or two types of cards, as in, "I'm looking for . . .". Or, you may offer one or two types of cards from your hand, as in, "I have . . .". But, you cannot do both in the same turn! This process goes around the table with the other players presenting their offers, and you choose which one, if any, you wish to accept. This verbal interplay is the major strategic element of the game, with the rest of the game mainly being a lay-your-groups-and-draw-more-cards routine.

The high quality cards and graphics accent the theme of growing civilizations very nicely, also giving a microcosm semblance of playing the Civilization board game. For a unique and fun 45 minute card game with a sound theme and excellent interplay, Res Publica fits the bill nicely.

Note: this review refers to a different release of this product.

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