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Ages Play Time Players
14+ 5-15 minutes 2-4

Designer(s): Mattox Shuler

Manufacturer(s): Keymaster Games

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  • WARNING: Choking Hazard - Small Parts

Product Description

In Control, players are time travelers who have been caught in a rupture in spacetime and displaced outside time. You must use Fuel Cells (the cards) to refuel your time machine or stop other players from refueling theirs first.

To escape the rupture, you must reach a Fuel Cell Charge of 21 or more on your Installed Fuel Cells at the end of your turn. Whoever does so first closes the rupture, leaving the other travelers lost outside time.

During your turn, you choose to either draw a card, install a Fuel Cell in your area of play, burn a Fuel Cell to the discard pile, or defuse an opponent's Fuel Cell. The Fuel Cell Charge on cards ranges from 1–10 and different abilities on Fuel cells make for changing strategies and multiple lines of play.

Product Information

Contents:

  • 54 Poker-Size Cards
  • 5 Metal Tokens
  • The Instruction Manual
  • Molded Plastic Insert

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