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<b>Board Games with Scott</b> is a "video blog" about many different types of board games. In each episode, Scott Nicholson presents a different game, explains it, and briefly reviews it. It's a great way to discover new games as well as learn more about games you're curious about. Enjoy!<p><b>Note:</b> <i>Board Games with Scott links will <b>open in a new window</b> and are <b>not</b> hosted by Funagain Games, nor is Funagain Games responsible for their content.</i></p>
Average Rating: 5 in 1 review
Playing this game feels a lot like working a Logic Puzzle. Each turn, your objective is to deduce which spaces on the board are dangerous (thieves lurking). However, you start with very little information (site of two of the 10 bands of thugs) and learn only a little more as the round progresses. Oh, did I mention that each group of thieves steals only two commodities (you're carrying five)? Also, there are exactly 10 thieves and you know all the permutations of where they could be and what they may steal. So, if you've got Deep Blue working in your brain, it should be a snap to figure out where all the bad guys are and which commodity they're looking for. Easier said than done. This game is definitely geared towards thinkers.