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Rick and Morty: The Ricks Must Be Crazy Multiverse Game
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Rick and Morty: The Ricks Must Be Crazy Multiverse Game

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Ages Play Time Players
17+ 30-45 minutes 2-4

Publisher(s): Cryptozoic Entertainment

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Product Description

This is an engine-building game (of sorts) that takes place in the four locations (“`verses,” they call them) from the popular episode “The Ricks Must Be Crazy”: the Rickverse, Microverse, Miniverse, and Teenyverse. Due to time dilation and other pseudo-scientific malarkey, the lower you travel in the `verses, the greater number of actions you’ll have each round. But some of those lower `verses are a bit primitive, so the contraptions you build to use all that sweet power might not work so well!

During your turn, you’ll spend your actions to build power supplies and contraptions and even move to a new `verse to take advantage of some excess power there. At the end of each round, the power generates from the bottom ’verse up, and players can use that power as it travels from `verse to `verse to play one-shot abilities, use character abilities, and power-up their contraptions. Player order matters in each `verse, so hopefully your opponents left you some power to use!

Product Information

  • Publisher(s): Cryptozoic Entertainment

  • Year: 2017

  • Players: 2 - 4

  • Time: 30 - 45 minutes

  • Ages: 17 and up

  • Weight: 1,000 grams (estimated)


  • 60 Game Cards
  • 32 Build/Control Tokens
  • 5 Action Tokens
  • 4 Oversized ’Verse Tiles
  • 4 Oversized Character Cards
  • 4 VP Tracking Tokens
  • 4 Character Standees
  • 1 First Player Token
  • 1 Power/VP Track
  • 1 Power Tracking Token
  • Rules

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