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Magic the Gathering: Commander Anthology
 
 
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Store:  Card Games, Strategy Games
Series:  Magic: The Gathering
Theme:  Fantasy
Format:  Card Games

Magic the Gathering: Commander Anthology


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Ages Play Time Players
13+ 20-120 minutes 2-4

Manufacturer(s): Wizards of the Coast

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  • WARNING: Choking Hazard - Small Parts

Product Description

Inside the box, you'll find four 100-point spinning life counters and four classic Commander decks, one from each of the first four years we released them. Each deck comes packed with a foil commander card and all the tokens you'll be needing:

HEAVENLY INFERNO
Kaalia is kind of a legend. I mean, yes, she's literally "legendary," but her status as a commander is kind of next-level. This fan-favorite Cleric was an immediate hit among Commander players because of her somewhat insane ability to bring any Angel, Demon, or Dragon (three of the most powerful creature types in all of Magic) from your hand onto the battlefield for free every time she attacks. And with flying, she can often find someone to attack safely every turn.
At this point, most people would wonder what the drawback is, which is reasonable since there doesn't seem to be one on the card itself. However, while you're admiring your amazing new commander, you probably failed to notice the giant red target on your back that all your opponents are staring it. People are going to be coming at you. Hard. Your opponents have no idea what kind of terrifying threats may be lying idly in your hand, so as far as they're concerned, one Kaalia trigger is one too many. Luckily, Kaalia expected this and brought a few tricks to make sure she gets that one trigger she needs to swing the game in her favor.
Between consistent life gain from permanent triggers, variable color protection, and the powerful point and mass removal that comes with Mardu, Kaalia has many ways to insulate herself long enough to start sending out her powerful brood every turn. Once Kaalia begins unleashing her terrifying onslaught, her opponents have little time to stop her before they will be overwhelmed unless they bring some swift responses and removal. "Heavenly Inferno" is brimming with splashy Angels, Demons, and Dragons, and it is a real power trip to be piloting the deck each time one hits the battlefield.

EVASIVE MANEUVERS
Every crew of Magic players needs a control player. A player ready and willing to stress-test your decks and plans, willing to lock down your board to keep you from firing off your amazing combo without earning it, and willing to make sure you ask for permission before you do . . . well, anything. While Derevi does not indulge in the extremes of some control decks (though she does seem to love control magic), as the only blue commander in the set, she is more than sufficient to fulfill the role of "control commander" for Commander Anthology.
With Derevi's ability, a little evasion can go a long way, but Derevi packs a lot more than a little. With an army of fliers, a couple of trampler, and even one creature with horsemanship, there will be no shortage of creatures gliding through enemy defenses to untap your creatures (and tap down your opponents' resources as necessary). And backed by an army of creatures with tap abilities, you'll never find yourself with a shortage of diverse strategic choices to act upon. Whether you are seeking card advantage, creature advantage, or control advantage, Derevi's constituents have the abilities you need.
However, despite the variety of tactical advantage that a bevy of tap abilities can provide, "Evasive Maneuvers" still packs more possibilities. Enter-the-battlefield abilities have long been a favorite of players everywhere (even before the magical modern age of Panharmonicon), and there is no shortage of creatures who come with enter-the-battlefield advantages riding in on the tailwinds of Derevi. You will also have plenty of opportunities to repeat these abilities thanks to the flicker powers of Mistmeadow Witch, Roon of the Hidden Realm, and Flickerform. Between all of these capabilities, Derevi is truly the commander of choice for players looking for lots of mechanics to fiddle with.

GUIDED BY NATURE
Freyalise is a character long-term Magic players will recognize from card titles and flavor text as far back as Ice Age. She is well known as the Planeswalker defender and leader of the elves of Dominaria, especially those of Fyndhorn and Llanowar. In 2014, she was finally (and posthumously) manifested in card form as one of the five planeswalkers who could serve as commanders from Commander 2014 Edition. As a planeswalker, Freyalise represents many of the aspects that define green's section of the color pie: numerous creatures (especially Elfs) that can produce mana, the rejection of the unnatural, and creature-based card advantage. To enhance her ability to create Elf tokens, her deck thrives on cards that provide advantages for Elvish tribalism.
Freyalise expands her Elvish army on one of green's classic accelerated mana curves. Early on, Freyalise has access to many small but potent creatures and non-land mana sources. In addition, landfall and other lands-matter abilities provide the player additional benefits from playing lands. As the available mana grows, more potent threats like Terastodon and Siege Behemoth make it easy to punch through your opponents' defenses while team players like Joraga Warcaller continue to bolster your earlier forces. Simultaneously, Tornado Elemental and other anti-air cards help insulate your deck from one of green's most consistent threats: fliers.
In many ways, "Guided by Nature" is the quintessential green deck. Between small creatures that grow bigger, mana acceleration, anti-flying cards, lands-matter cards, and even graveyard recursion, the deck features almost everything that green does well and is known for. From turn one onward, you'll be developing consistently growing forces that are sure to leave your opponents sweating, and Freyalise herself offers the versatility you'll need to fill in the strategic gaps as you develop your offenses. With the right pilot, this deck has no trouble trampling over whatever your opposition drops onto the battlefield.

PLUNDER THE GRAVES
When black and green join forces, the graveyard is never the final resting place for a creature. If your opponents want to rid the board of your threats, exile is the only place that will truly keep them safe. Meren of Clan Nel Toth is a commander that specializes in ensuring that the more creatures that go to your graveyard, the fewer remain there. And with many potent sacrifice outlets, self-milling cards, and death triggers, you should have no worries about filling your graveyard with plenty of intimidating threats to recur. When you finally recur those threats and don't want to sacrifice them, you should have plenty of tokens to sacrifice in their stead thanks to ample token generation.
Meren is a commander strongly focused on synergy, and her accompanying deck packs plenty of it. Meren flies under the radar with a steady series of creatures that often seem unassuming at first. However, as the game progresses and your minions grow in strength and refuse to stay dead, you'll see your opponents scrambling to keep up with creatures entering the battlefield from both your hand and your graveyard. In fact, death will often only bolster your offense.
With "Plunder the Graves," death becomes your most valuable resource. It is a resource that can empower your forces, sap away your opponents' life, or create more creatures under your command. And when you set up your board correctly, your opponents will often suffer from the deaths of your creatures even more than you're benefitting.

Product Information

  • Manufacturer(s): Wizards of the Coast

  • Year: 2018

  • Players: 2 - 4

  • Time: 20 - 120 minutes

  • Ages: 13 and up

  • Weight: 2,180 grams

Contents:

  • "Heavenly Inferno," starring Kaalia of the Vast (Commander)
    • Creature (28)
    • 1 Akroma, Angel of Fury
    • 1 Angel of Despair
    • 1 Angelic Arbiter
    • 1 Anger
    • 1 Archangel of Strife
    • 1 Avatar of Slaughter
    • 1 Basandra, Battle Seraph
    • 1 Bladewing the Risen
    • 1 Boros Guildmage
    • 1 Dragon Whelp
    • 1 Dread Cacodemon
    • 1 Duergar Hedge-Mage
    • 1 Fallen Angel
    • 1 Furnace Whelp
    • 1 Gwyllion Hedge-Mage
    • 1 Lightkeeper of Emeria
    • 1 Malfegor
    • 1 Mana-Charged Dragon
    • 1 Mother of Runes
    • 1 Oni of Wild Places
    • 1 Oros, the Avenger
    • 1 Orzhov Guildmage
    • 1 Razorjaw Oni
    • 1 Reiver Demon
    • 1 Serra Angel
    • 1 Shattered Angel
    • 1 Tariel, Reckoner of Souls
    • 1 Voice of All
    • Sorcery (7)
    • 1 Akroma's Vengeance
    • 1 Death by Dragons
    • 1 Diabolic Tutor
    • 1 Earthquake
    • 1 Evincar's Justice
    • 1 Syphon Flesh
    • 1 Syphon Mind
    • Instant (12)
    • 1 Bathe in Light
    • 1 Cleansing Beam
    • 1 Comet Storm
    • 1 Congregate
    • 1 Master Warcraft
    • 1 Mortify
    • 1 Orim's Thunder
    • 1 Path to Exile
    • 1 Return to Dust
    • 1 Sulfurous Blast
    • 1 Terminate
    • 1 Wrecking Ball
    • Artifact (7)
    • 1 Armillary Sphere
    • 1 Boros Signet
    • 1 Darksteel Ingot
    • 1 Lightning Greaves
    • 1 Orzhov Signet
    • 1 Rakdos Signet
    • 1 Sol Ring
    • Enchantment (7)
    • 1 Pyrohemia
    • 1 Righteous Cause
    • 1 Soul Snare
    • 1 Stranglehold
    • 1 Vow of Duty
    • 1 Vow of Lightning
    • 1 Vow of Malice
    • Land (38)
    • 1 Akoum Refuge
    • 1 Barren Moor
    • 1 Bojuka Bog
    • 1 Boros Garrison
    • 1 Command Tower
    • 1 Evolving Wilds
    • 1 Forgotten Cave
    • 1 Molten Slagheap
    • 8 Mountain
    • 1 Orzhov Basilica
    • 8 Plains
    • 1 Rakdos Carnarium
    • 1 Rupture Spire
    • 1 Secluded Steppe
    • 8 Swamp
    • 1 Vivid Meadow
    • 1 Zoetic Cavern
  • "Evasive Maneuvers," starring Derevi, Empyrial Tactician (Commander 2013 Edition)
    • Creature (29)
    • 1 Acidic Slime
    • 1 Aerie Mystics
    • 1 Angel of Finality
    • 1 Azami, Lady of Scrolls
    • 1 Bane of Progress
    • 1 Deceiver Exarch
    • 1 Diviner Spirit
    • 1 Djinn of Infinite Deceits
    • 1 Dungeon Geists
    • 1 Farhaven Elf
    • 1 Fiend Hunter
    • 1 Flickerwisp
    • 1 Hada Spy Patrol
    • 1 Karmic Guide
    • 1 Kazandu Tuskcaller
    • 1 Lu Xun, Scholar General
    • 1 Mirror Entity
    • 1 Mistmeadow Witch
    • 1 Murkfiend Liege
    • 1 Phantom Nantuko
    • 1 Pilgrim's Eye
    • 1 Roon of the Hidden Realm
    • 1 Rubinia Soulsinger
    • 1 Selesnya Guildmage
    • 1 Skyward Eye Prophets
    • 1 Stonecloaker
    • 1 Thornwind Faeries
    • 1 Winged Coatl
    • 1 Wonder
    • Sorcery (5)
    • 1 Borrowing 100,000 Arrows
    • 1 Kirtar's Wrath
    • 1 Restore
    • 1 Tempt with Glory
    • 1 Wash Out
    • Instant (6)
    • 1 Æthermage's Touch
    • 1 Arcane Denial
    • 1 Blue Sun's Zenith
    • 1 Krosan Grip
    • 1 Selesnya Charm
    • 1 Unexpectedly Absent
    • Artifact (13)
    • 1 Azorius Keyrune
    • 1 Basalt Monolith
    • 1 Conjurer's Closet
    • 1 Darksteel Ingot
    • 1 Leonin Bladetrap
    • 1 Selesnya Signet
    • 1 Simic Signet
    • 1 Sol Ring
    • 1 Surveyor's Scope
    • 1 Swiftfoot Boots
    • 1 Sword of the Paruns
    • 1 Thousand-Year Elixir
    • 1 Thunderstaff
    • Enchantment (8)
    • 1 Control Magic
    • 1 Curse of Inertia
    • 1 Curse of Predation
    • 1 Curse of the Forsaken
    • 1 Darksteel Mutation
    • 1 Flickerform
    • 1 Leafdrake Roost
    • 1 Presence of Gond
    • Land (38)
    • 1 Azorius Chancery
    • 1 Azorius Guildgate
    • 1 Bant Panorama
    • 1 Command Tower
    • 1 Evolving Wilds
    • 1 Faerie Conclave
    • 6 Forest
    • 7 Island
    • 1 Opal Palace
    • 7 Plains
    • 1 Rupture Spire
    • 1 Saltcrusted Steppe
    • 1 Seaside Citadel
    • 1 Secluded Steppe
    • 1 Sejiri Refuge
    • 1 Selesnya Guildgate
    • 1 Selesnya Sanctuary
    • 1 Simic Guildgate
    • 1 Temple of the False God
    • 1 Terramorphic Expanse
    • 1 Transguild Promenade
  • "Guided by Nature," starring Freyalise, Llanowar's Fury (Commander 2014 Edition)
    • Creature (37)
    • 1 Elvish Mystic
    • 1 Elvish Skysweeper
    • 1 Essence Warden
    • 1 Joraga Warcaller
    • 1 Llanowar Elves
    • 1 Sylvan Safekeeper
    • 1 Elvish Visionary
    • 1 Priest of Titania
    • 1 Sylvan Ranger
    • 1 Thornweald Archer
    • 1 Wellwisher
    • 1 Farhaven Elf
    • 1 Imperious Perfect
    • 1 Reclamation Sage
    • 1 Timberwatch Elf
    • 1 Titania's Chosen
    • 1 Wood Elves
    • 1 Elvish Archdruid
    • 1 Ezuri, Renegade Leader
    • 1 Drove of Elves
    • 1 Immaculate Magistrate
    • 1 Wren's Run Packmaster
    • 1 Lys Alana Huntmaster
    • 1 Masked Admirers
    • 1 Wolfbriar Elemental
    • 1 Creeperhulk
    • 1 Silklash Spider
    • 1 Titania, Protector of Argoth
    • 1 Grave Sifter
    • 1 Primordial Sage
    • 1 Rampaging Baloths
    • 1 Soul of the Harvest
    • 1 Thunderfoot Baloth
    • 1 Siege Behemoth
    • 1 Tornado Elemental
    • 1 Terastodon
    • 1 Lifeblood Hydra
    • Sorcery (10)
    • 1 Hunting Triad
    • 1 Whirlwind
    • 1 Overwhelming Stampede
    • 1 Overrun
    • 1 Grim Flowering
    • 1 Collective Unconscious
    • 1 Desert Twister
    • 1 Wave of Vitriol
    • 1 Praetor's Counsel
    • 1 Sylvan Offering
    • Instant (2)
    • 1 Harrow
    • 1 Fresh Meat
    • Artifact (10)
    • 1 Skullclamp
    • 1 Sol Ring
    • 1 Emerald Medallion
    • 1 Moss Diamond
    • 1 Swiftfoot Boots
    • 1 Commander's Sphere
    • 1 Assault Suit
    • 1 Seer's Sundial
    • 1 Predator, Flagship
    • 1 Loreseeker's Stone
    • Enchantment (3)
    • 1 Beastmaster Ascension
    • 1 Song of the Dryads
    • 1 Wolfcaller's Howl
    • Land (37)
    • 1 Crystal Vein
    • 1 Evolving Wilds
    • 1 Gargoyle Castle
    • 1 Ghost Quarter
    • 1 Haunted Fengraf
    • 1 Havenwood Battleground
    • 1 Jungle Basin
    • 1 Myriad Landscape
    • 1 Oran-Rief, the Vastwood
    • 1 Slippery Karst
    • 1 Terramorphic Expanse
    • 1 Tranquil Thicket
    • 25 Forest
  • "Plunder the Graves," starring Meren of Clan Nel Toth (Commander 2015 Edition)
    • Creature (37)
    • 1 Sakura-Tribe Elder
    • 1 Satyr Wayfinder
    • 1 Viridian Emissary
    • 1 Wall of Blossoms
    • 1 Viridian Zealot
    • 1 Korozda Guildmage
    • 1 Lotleth Troll
    • 1 Blood Bairn
    • 1 Phyrexian Rager
    • 1 Skullwinder
    • 1 Wood Elves
    • 1 Eternal Witness
    • 1 Corpse Augur
    • 1 Centaur Vinecrasher
    • 1 Bloodspore Thrinax
    • 1 Jarad, Golgari Lich Lord
    • 1 Shriekmaw
    • 1 Indrik Stomphowler
    • 1 Kessig Cagebreakers
    • 1 Banshee of the Dread Choir
    • 1 Phyrexian Plaguelord
    • 1 Acidic Slime
    • 1 Mycoloth
    • 1 Mazirek, Kraul Death Priest
    • 1 Vulturous Zombie
    • 1 Great Oak Guardian
    • 1 Champion of Stray Souls
    • 1 Extractor Demon
    • 1 Thief of Blood
    • 1 Pathbreaker Ibex
    • 1 Cloudthresher
    • 1 Butcher of Malakir
    • 1 Eater of Hope
    • 1 Scourge of Nel Toth
    • 1 Caller of the Pack
    • 1 Terastodon
    • 1 Verdant Force
    • Sorcery (10)
    • 1 Mulch
    • 1 Victimize
    • 1 Primal Growth
    • 1 Ambition's Cost
    • 1 Sever the Bloodline
    • 1 Barter in Blood
    • 1 Rise from the Grave
    • 1 Spider Spawning
    • 1 Overwhelming Stampede
    • 1 Dread Summons
    • Instant (6)
    • 1 Altar's Reap
    • 1 Tribute to the Wild
    • 1 Golgari Charm
    • 1 Grisly Salvage
    • 1 Putrefy
    • 1 Wretched Confluence
    • Artifact (7)
    • 1 Skullclamp
    • 1 Sol Ring
    • 1 Golgari Signet
    • 1 Lightning Greaves
    • 1 Thought Vessel
    • 1 Bonehoard
    • 1 Eldrazi Monument
    • Enchantment (1)
    • 1 Diabolic Servitude
    • Land (38)
    • 1 Command Tower
    • 1 Evolving Wilds
    • 1 Golgari Guildgate
    • 1 Golgari Rot Farm
    • 1 Grim Backwoods
    • 1 High Market
    • 1 Jungle Hollow
    • 1 Polluted Mire
    • 1 Slippery Karst
    • 1 Tainted Wood
    • 1 Terramorphic Expanse
    • 1 Vivid Grove
    • 1 Vivid Marsh
    • 13 Swamp
    • 12 Forest

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