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Two or four ancient kingdoms, connected through islands and bridges, oppose each other. By water and by land the opponent is invaded by cavalry, chariots, elephants, soldiers and ships.
To win you must either take possession of the opponent's capital cities or wipe out his army or gain possession of the holy grail on the center island.
Conquest is an exceptional game because there are no dice. A clever gameplay system allows the opponent only limited possibilities to react and thereby puts each player to the test of strategic combinations.