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Store:  Family Games
Series:  MotorChamp
Theme:  Automobile Racing
Genre:  Racing
Format:  Board Games


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Ages Play Time Players
8+ 45-90 minutes 2-8

Designer(s): Albrecht Nolte

Manufacturer(s): AZA Spiele

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Product Description

Game Idea

Motor-racing fascinates many fans around the world. But simply sharing in the excitement through a television is nothing compared to experiencing it yourself.

MotorChamp--a car-racing game for 2-8 players. Each player is both team manager and driver. As manager he must decide which driver in the team will go for victory and which will have the job of supporting him. As driver he must master the dangers of the racetrack and never let the opponents out of his sight. A feel for driving at the limit, the right strategy concerning pit-stops, clever use of the second car and the necessary bit of luck will guarantee a successful race.

The game is designed so that 12 different racetracks can be constructed from the board. In this way you can organise entire series of races and championships.

General Rules

MotorChamp is a race in the truest sense of the word. Every player has their own set of dice, so there is little time to calculate each move. After a certain amount of practice time, the characteristically hectic atmosphere of a real car race will develop, in which even a small error can prove to be a players undoing.

The players must plan their moves according to track conditions and the behaviour of the other players. You can choose whether to run risks in order to be in the lead, or to play it safe in order to avoid risking a breakdown. If you always play it safe you will have little chance of winning, and if you always take risks you will quickly suffer a breakdown. Therefore it is necessary to strike the right balance between the two, and this will depend on experience and on the personal racing style of the individual. After a bit of practice you will find out when it is worth running a risk and when it is more sensible to hold back. It is important first of all that players acquaint themselves with the principals of the game. For this reason we recommend that you first play a few games without pit-stops and over only four laps until you have developed a feel for the board.

Number of Players and Race Teams

2-8 players can participate in the race. Each player has 2 normal and one special dice.

The long distance races with three board sections are designed for 12-16 cars, the short distance races for 8-12. There should not be less cars than this participating in the race. In some practices it is possible for short distance races to have up to 14 cars, and long distance ones up to 18.

Product Information

  • Designer(s): Albrecht Nolte

  • Manufacturer(s): AZA Spiele

  • Year: 2000

  • Players: 2 - 8

  • Time: 45 - 90 minutes

  • Ages: 8 and up

  • Weight: 1,770 grams

  • Language Requirements: Game components are language-independent. An English translation of the rules is provided.


  • 3 board sections with 12 different possible combinations (8 long distance with three sections each, and 4 short distance with 2 sections)
  • 16 AZA race cars (2 cars per team)
  • 16 normal 6-sided dice
  • 8 special dice
  • 80 lap pins in 5 different colors to signify how many laps have been run
  • 4 board section fasteners
  • 16 yellow pit flaps to signify a completed pit stop
  • 8 red handicap flaps to signify a reduced driving capability
  • 1 plastic box
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revised English language edition of Formula Dé

Product Reviews


Average Rating: 5 in 1 review

by John Di
Great fast paced game with plenty of options!
February 08, 2001

I have to admit, I was a bit reserved when purchasing this game. I read a lot of pro and con reviews on bulletin boards but I have to say that this one is a hit! Is it a game of luck?... yes, somewhat--but there is also quite a bit of thinking involved in the die rolls. The basic premise of the game is to roll one to three dice (depending on track position) to advance your car. There are two normal six-sided dice and one six-sided die that has a max of 3 on any one side. When you roll the regular six-siders, you can use the values that are rolled or the values on the opposite side. For example, a roll of five would have a two on the opposite side. The thinking of what numbers to use are very important in avoiding collisions or setting up to pit. Each race lasts six laps and takes about 45 minutes to play. The rules are easy to grasp and the inclusion of dice for each 2 car team makes the game quick. When we play, we use a 30 second timer for each move. It keeps the game flowing and adds quite a bit of excitement. The 3 piece gameboard can design 12 tracks total. Two boards are used for short races and 3 boards for long. Although the tracks are not big due to the scale (cars are much bigger than those in Formula De), the game still lasts long enough! Bottom line is that I really enjoy this game and plan to buy the expansions to it to be able to field a 22 car race! If you enjoy racing games, you will enjoy this one. Its a bit pricey, but when you see the components and try a game, you will see that it is well worth the investment!

Other Resources for MotorChamp:

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