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Rummel im Dschungel
 
 
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Store:  Kids Games

Rummel im Dschungel

Jungle Rumble


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Ages Players
6+ 2-4

Designer(s): Heinz Meister

Manufacturer(s): HABA

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Product Description

The apes are dashing through the jungle in order to collect coconuts. The red dice determines if one, two or three of one's own apes can move ahead. Watch out: the rattling crocodile of another player could pinch the dots of the dice of the player who is not fast enough in sending their apes on the way. A hectic dice game of tactics for 2-4 players ages 6 years & up.

Product Information

  • Designer(s): Heinz Meister

  • Manufacturer(s): HABA

  • Year: 2002

  • Players: 2 - 4

  • Ages: 6 and up

  • Weight: 884 grams

  • Language Requirements: This is an international edition or domestic edition of an imported item. Game components are printed in multiple languages, including English. Manufacturer's rules are printed in multiple languages (including English).

Product Reviews

 
 
 
 
 

Average Rating: 2 in 1 review


 
 
 
 
 
Monkeys done in by clacking crocs
May 02, 2003

The great quality of the game board and pieces is not enough to life my evaluation to more than two stars. The core of the game, moving monkeys clockwise around the board to collect coconuts while fearing the counterclockwise tiger's pounce is very simple. What the game designer needed was to speed up the game to force players to make fast choices of what to move.

Unfortunately, use of the clicking crocs to achieve this goal breaks the game. The English translation is not clear about their use, other than one's opponent frantically grabbing and trying to wave the croc before you can put your finger on the piece to move. I hate this mechanic and don't believe it will work well with children. It will disrupt the board (when grabbing the croc) and in all likelihood lead to arguments and bad feelings. I think house rules could be instituted to civilize this mechanic, but considering the cost of the game, why would one have to? Haba makes great stuff, but they need to put a playable game into the box.

Chuck

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