New to the Dice Tower? Then listen to:
Episode 0: Introduction & Top 15 Games a New Gamer Should Buy
Note: The Dice Tower episodes are provided as a service to the community and although they are entirely family friendly, Funagain Games is not responsible for their content.
In this show, we talk about several new games we've played, including the Maranda series of abstract strategy games. We answer several questions, talking about iOS games, card games, dungeon games, games to tempt a role player, and more. Finally, we end the show with our top ten games that we hate to lose!
Open or Closed Scoring is a classic argument that seems to be around forever, so we thought we talk about it once again! We also are joined by quite a few contributors, including Geoff talking about game economies, Ryan playing long games and liking it, and a new segment on solo games. We also review several new games, including Mage Wars, Infiltration, Dungeon Command, and Space Cadets live! All that, news, Tom repeating himself, and more!
In this classic episode, originally posted- January 6, 2006, Joe Steadman and I give a joint review of Railroad Tycoon, listen to an audio review by Walt O'Hara, and get schooled in German
pronunciation. We also talk about our top ten game designers.
In this episode, we announce the Dice Tower Awards for 2012 - awarding the best games that came out in the year 2011.
Find the complete set of winners and nominees at http://www.dicetowerawards.com
In this episode, Tom gives a quick recap of Dice Tower Convention 2012, and we also talk about recently played games, including Shadowrift. We answer listener questions, and end the show talking about our top ten favorite board game designers.
In this episode, we take a look at our top ten "lunchtime" games, games that can be played and set up during a lunch break at work. We also talk about some recently played games, answer some questions, and then have a few guests show up with a surprise announcement!
In this episode, Geoff talks about giant numbers, and Greg descends into Madness. Mary talks about house rules, and Tom reviews Descent 2.0. We stereotype gamers yet again, and then talk about how many moves ahead in a game we plan for.