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Episode #156: Top 10 Enemies of Gaming
September 18, 2009 8:29 AM

In this show, the Englesteins talk some more about their game design process, Moritz discusses solitaire gaming, and Giles and Mark show up with gaming goodness. We start a new question segment, talk about Arimaa, both the game and book, and discuss Attika. Brad concludes his interview, and we announce the top ten enemies of gaming!

This week's show is available in two formats:
Regular (mp3): Episode 156 (mp3 - audio only)
Enhanced (m4a): Episode 156 (m4a - audio with pictures)


Episode #156: Top 10 Enemies of Gaming, MP3, 40.5 MB, length 84:25
Tom J Vasel

Comments

enemies of gaming
Donal Behal
September 20, 2009 6:05 AM

I agree with most of the enemies on your lists but you left out one of my top 3 enemies:

"The rule freak"

When I play games I do it to have fun and if I see a rule does not work well or playing against new comers I try to houserule the game to make it easier to be introduced at and then increase the difficulty complexity of the game to people that want to retake the game.

Then a rule freak will show up and start "you are doing this wrong" "the rules say this other thing" "no, you are misunderstanding the rules" and the RF will make us follow the rules and halt the game to make sure the game is played by the book even though it could be way less more fun.

An example of this would be in Shadows Over Camelot with Merlin's Company, I decided to allow the use of Merlin so catapults are not added after compliting the selected quest (Excalibur, Grail) but without the nastiness of the new cards provided. The RF made us use all the rules and cards so we obviously lost Camelot. It worked for me as I was the traitor but he just ruined the game to 3 new comers in a way they never play it again.